Thread: [WIP] BREST rebuilding
View Single Post
Old 06-14-17, 02:36 PM   #4
gap
Navy Seal
 
Join Date: Jan 2011
Location: CJ8937
Posts: 8,214
Downloads: 793
Uploads: 10
Default

Quote:
Originally Posted by Kendras View Post
Thank you very much for this tutorial ! I didn't know the "Image plane" function. So, all went well, until I tried to import the object in S3D. Error message : "The file contains quads or polygons. Only triangles are supported." So I tried to triangulate the model...
Sure, my bad for not telling you that you had to triangulate faces before exporting the model.
The quickest/safest way to do it, is to selct the whole object in body selection mode, switch then to face selection mode, right click, and choose Tessellate => Triangulate. This way you wont miss any face


Quote:
Originally Posted by Kendras View Post
...but now the S3D error message is : "The file has 12 uvwmap indices while the main obj-file has 36 vertex indices. This number must be equal."
Never had this message before
Can you upload somewhere obj, mtl and dat files that you are working with and give me the link?
__________________
_____________________
|May the Force be with you!|
...\/
gap is offline   Reply With Quote