Quote:
Originally Posted by Jeff-Groves
We do know that it is only necessary to load one 3d model to complete a full render of a more complex in Game unit.
I use the Maunsell Forts in GWX as an example. Open those with S3D and see how it was done. There are examples in the original release of SH3 so I did not invent the idea. The prospect was there from the start!
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I just wanted to clarify on this point.
Can we reference a model ID that is outside of the dat file?
Because S3D will not be able to link it, but SH3 will know where to find it?