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Originally Posted by aluc24
I see. I would spare no expense nor time to solve this problem, only if I could. My knowledge on programming is most basic, and if you're right, this is very advanced challenge.
Instead of hard-coding the sh3.exe, I imagine it could be done with external utility. There is already an utility (downloadable somewhere on this site) which moves Watch Officer to deck every time u-boat surfaces. I imagine same could be done with crew rotation, only triggered by fatigue or internal game clock. What do you think of this approach?
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If you're going to build on SH3AutoWO, then you need to select a graphic element that triggers the shift change. Then it might work. Worth a try. Anything would be an improvement!
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Also, ow can I contact Stiebler?
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He's on the SubSIm Captain's Roster (under the Community tab above on this page).