Quote:
Originally Posted by Kendras
I have a question about Wings3D : would it be possible to resize several objects while keeping their relative position to each others, without being forced to do 3 different actions : combine them, resize and separate them again ?
And also : would it be possible to resize a model, while keeping centered on the origin (0) point ?
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Easy:
select all the objects you want to scale;
right click in the geometry window to make the contextual menu to pop up;
click on "scale uniform"using the right or middle mouse button;
select the point that you want your objects to be scaled from (it can be a single vertex, or an edge, a face or a group of faces/edges/faces, in which case Wings will calculate the scaling point as the median of the selected elements);
right click to confirm;
scale as usual (by dragging the mouse; tab button for numerical input)
Do you still need help with the Goliah unit?