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Old 01-17-12, 11:14 AM   #367
Galanti
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Join Date: Apr 2004
Location: Ottawa
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Quote:
Originally Posted by Arclight View Post
There's a new tool on th block: nvidia Inspector.

Gets the job done, though it isn't as intuitive.
I think I've cracked the Holy Grail: near flawless, full-scene AA in Silent Hunter 4! Use NVIDIA Inspector to set transparency AA to "4X Sparse-Grid Supersampling", set your LOD bias to -100 or thereabouts, and you will get the best AA experience I've ever seen in the SH series.

I've been using Sparse-Grid SSAA lately in every game I can because it corrects the three areas of aliasing that plague all modern games: polygon aliasing, transparency aliasing, and finally shader aliasing.

The downside is that it's brutal on the hardware, but in an older game like SH4 I see no hit on my GTX 560.
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