I'd encourage you to follow up on your ideas. Such missions are rarely available...
Apart from the mission editor, you have further the undocumented feature of writing mission-custom AI behavior with doctrine scripts (a kind of a simple programming language for dangerous waters)...which might be come handy for your kind of missions (detail control of enemy AI subs etc.)
I've written a wiki article about that....but unfortunately the DW Wiki is down currently....but if you wanna later make use this feature, just ask.
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