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Old 03-28-16, 04:49 AM   #18
Stiebler
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@Hitman:
Hi Alberto, nice to see you're still around.
Quote:
I suppose the answer is yes, but given how you describe your fix to work I expect that base behaviour to remain, correct? I mean that what your fix basically does is help the game getting unstuck from the bad weather routine but will not affect the underlaying weather model.
That is almost exactly correct, but the end of unseen wind-speeds exceeding 15 m/s helps also.

I'm glad that players in general are appreciating the results. You should also experience calm weather for longer periods too, with the winds controlled. But that was always a feature of my previous releases of adapted (re-coded) envsim.act files.

Stiebler.
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