Quote:
Originally Posted by bstanko6
My job with the guys last night... Chief, dive officer.
I maintained the dive controls, blowing ballast, and refilling compressed air. Almost 3 hours watching depth gauges that looked like boobs! Nothing else, and it was the most phenomenal time ever!!!
I knew my job was very important. I had to keep depth. I had to concentrate because if I did not, the captain could not see his target.
Even though captain gave orders, the other guys took my orders for speed or opening vents, so I can do my job... so the captain can do his.
It was a hierarchy of cooperation I never saw before. Truly unique.
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And that's what makes this game stand out. It's more that a game, it's a simulation that provides the element of a crew experience. Playing single player sub games is great, they are fun and they have many fine points. But nothing comes close to Wolfpack, and that's why I went crazy over it when he devs first shared their demo nearly three years ago.