View Single Post
Old 04-13-08, 10:50 AM   #28
GoldenEagle8
Engineer
 
Join Date: Mar 2007
Location: I think I'm lost?
Posts: 206
Downloads: 4
Uploads: 0
Default

Quote:
Originally Posted by mkubani
Great job Rubini! I was always hoping for this one.

One suggestion... since you said you could add many different variants of lifeboats and control when they are activated, wouldn't it be cool to extend this mod into a CDPWSS (a.k.a Complete Destruction Package When a Ship Sinks)...? So in addition to lifeboats, you could also add couple dozen floating debris parts (wooden crates, maybe some floating cargo, some wood from the deck, etc.) + some swimming sailors, and maybe 1 floating life ring per ship? I think this would be a major step in immersion for this game especially if they do not disappear after couple minutes like the default wooden crates.

Just an idea.
Oh, don't forget the capsized lifeboat with sailors on top of it.
__________________

"YES! Everything I do is a surprise! EVEN TO ME!"
"Laws are like sausages, it is better not to see them being made." ~Otto von Bismarck
"I thought so little, they rewarded me by making me the ruler of the Queen's Navy." ~Sir Joseph Porter (HMS Pinafore)
GoldenEagle8 is offline   Reply With Quote