Looking incredibly impressive, should make the boat feel less like a museum and more like a cramped, smelly working and fighting uboat.
If you need any help lighting the characters to match the interiors id be glad to help, i think i can just about remember the settings i used for the interior lights.
+ i do seem to recall having problems trying to add a lightmap to an object that was already using a bumpmap (like the crew) but im sure there must be a workaround.
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