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Old 04-06-13, 09:36 PM   #50
Rubini
Ocean Warrior
 
Join Date: May 2005
Location: São Paulo Brazil
Posts: 2,728
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Quote:
Originally Posted by J0313 View Post
Thanks for this Rubini. If I can throw some more ideas your way I will. I use Anvarts DFant flags and pennants and FM30 up/down. Will the radar addition mess with the commands for those? I will try the version with surface speed tomorrow and I will give you some feed back. Thanks again Rubini.
Hi J0,
The SH3 LP script is full of surprises, a lot of things can be done with it, so letīs find more and more usefull ideas!

And as any feature of the script, itīs simple presence will not mess with anything in the game. We can use all or only one of its feature. Anyway, no, the radar feature will not mess with Anvarts mods (I also use them). We just need to be sure about the correct command to be used in the script to it works correctly. Think on the script as a complex and smart Macro, so, it will , in the end, just send key commands for the game. We can make complete (and complex) uboat routines with this tool. Just this.
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