When I enable this mod in jsgme I get conflicts with two of my other minor mods.
Lifeboats&debris_v4 and searchlights removed.
If I enable MFM first and then the above mods jsgme gives me the following conflicts-
Lifeboats&debris_v4, "NLL_.val* has already been altered by MFM"
Searchlights removed, "NLL_.eqp has already been altered by MFM"
Will these conflicts prevent MFM from working correctly? I have only tried playing with these conflicts a couple times and no ctds, but I have yet to see any of the new ships in game so I don't know if there is a issue.
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...I fought in many guises, many names, but always me. Patton
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