I forgot to mention the extremely good editor, which serves in a double function: to design missions, as well as to preplan your battle during - or better before - the battle begins. The interface and operation is almost the same, and the system works extremely well, allowing easy handling and enormous flexibility. Its one of the best, most potent and easiest-to-handle mission editors I have ever seen in any game or sim.
An aperitif:
4 years old, software version outdated:
Galleries:
CV-90/35:
http://www.steelbeasts.com/sbforums/...g2_itemId=1262
Pics (9 pages) of details and platforms added to SBP since release of 3.0:
http://www.steelbeasts.com/sbforums/...2_itemId=17327