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Old 09-09-18, 03:02 PM   #2
akula65
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Here is the Readme for Version 1.0 which (hopefully) includes the complete key list:


Quote:
Silent Hunter V1.0 Read Me File 3/23/96
(c) 1996, Strategic Simulations, Inc. A Mindscape Company

This Readme File Contains:

(1) Corrections and Clarifications.
(2) Additions.
(3) Game Notes.


(1) Corrections and Clarifications.

Complete Hot Key List

Key Function

Global Keys

F1 Control Room Screen
F2 Periscope Screen
F3 TBT screen
F4 Bridge Screen
ALT-F4 Deckgun Screen
F5 Chart Screen
F6 TDC Screen
F7 Gauges Screen
F8 Status/Damage Screen
F9 Radar Screen
F10 Log Book
+ Increase Time Rate
- Decrease Time Rate
ENTER Normal Time 1/1
0 All Stop
1...5 Engines Ahead
6...9 Engines Back
Right Arrow Right Rudder
Left Arrow Left Rudder
Up Arrow Dive Planes Up
Down Arrow Dive Planes Down
Keypad 5 Straight and Level
B Blow Tanks
S Surface
P Periscope Depth
C Crash Dive
H Heading to view
V View to heading
R Radar Depth
BackSpace Repeat Last Message
Alt-1..0 Fire Tubes 1..10
Alt-D Detail Level Dialog
Alt-T Padlock View
Alt-S SJ radar toggle (Surface)
Alt-A SD radar toggle (Air)
ALT-P Periscope Up-Down
Alt-Q Quit to DOS
Alt-G Deck gun manual/auto
Alt-O Options screen (Includes SAVE CAREER GAME)

ESC Abort Mission/Patrol

Chart Screen

Z Zoom In
X Zoom Out

TBT Screen
Periscope Screen

SPACE Select/Deselect Target
Z Zoom
T TDC Gauges
N Nav Gauges
< Rotate Left
> Rotate Right


User Manual corrections

Page 3, Single Mission graphic - there are no special missions.
Page 4, Lifeguard Duty - Lifeguard duty is not an available mission type.
Page 11, Base Menu Options, line 7 - there is no Officer's Club.
Page 50, Radar and Bathythermograph - Imp. SJ Radar was available in August 1943, not December 1942.
Page 68, Basic Approach Objective - 10 feet for a cruiser
Back of User Manual - Replace "V" with "H"
Back of User Manual - Replace "H" with "V"

Battery use
In order to charge the batteries, the sub must be surfaced, and running at standard speed or slower. At all stop, all available engines (to a maximum of 3 on a 4 engine sub) are automatically set to charge when appropriate. The battery's voltage gauge is located on the gauges screen (F7).

Radar and land masses
If you are near land at the start of a single mission, and cannot find the enemy on radar, the land mass may be masking enemy ships. Intervening land masses prevent radar sightings.

Returning to base
Must be on surface out of visual contact of the enemy to return to base

Saving a Career Game
Use ALT-O to bring up the options menu which includes the option to save a career game.


(2) Additions.

1MC Menu
If you left-click on the 1MC box, a four-item menu appears:

Abandon Ship - Abandon Ship will end the scenario if you choose "yes."

Man Deck Gun - Manning the Deck gun sets the Deck Gun to automatic firing.

Rig for Silent Running - Rig for Silent Running will drop the speed of your sub to one-third speed and shut off automatic torpedo reload.

Cancel - Cancel will take you out of this menu, as will right-clicking the mouse.


Options Menu

When playing the single missions or Career game, pressing ALT-O will open the
Options menu. The Options Menu contains the following:

Auto Torpedo Load
Auto SJ Radar
Auto SD Radar
Sound Effects
Engine Sounds
Collision Alarm
Speech
Effects volume slider
Speech volume slider
Save Career (Campaign game only)

Navigational Controls on the Number Pad
The sub's navigational controls may be manipulated by use of the number pad (NUM LOCK must be off) as follows:

Rudder
4 (left arrow) = Left Rudder
6 (right arrow) = Right Rudder

Bow Planes
8 (up arrow) = Bow Planes up
5 (center) = Bow planes level, Rudder Amidships
2 (down arrow) = Bow Planes down

Quitting to DOS
Press ALT-Q.

Reviewing Messages
To review a message that has been given by one of the crew members, press the
backspace arrow until the desired message comes on-screen in the lower left
of the screen. These messages will loop.

Way point resume button
Seen on all navigational screens. Resumes way point course settings.


3) Game Notes.

War Patrols
It was standard U.S. practice to retire submarine captains after 4 war patrols. Although a few captains were able to get around this practice, if you want to truly compare yourself with real captains during the war, you should only count your accomplishments during your first 4 patrols. Also, keep in mind that real captains did not get credit for everything they actually sunk, while Silent Hunter gives you 100% credit for all your efforts.

Test Depth
Don't be afraid to go below test depth, especially when you are desperate to find a thermal layer that will save you from a particularly dangerous escort. Captains often risked going below test depth, as the boats were built with up to a 50% margin for error. Although there is some risk, if your boat hasn't been damaged, the odds may be better for you down deep.
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