Thread: [REL] FOTRS Ultimate Project
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Old 08-23-16, 08:21 PM   #1530
cdrsubron7
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Join Date: Mar 2001
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Quote:
Originally Posted by propbeanie View Post
Paint me in agreement for S7rikeback to be on the "inner ring", as MS says for their stuffs... That way, cdrsubron7 and him could do that "Maru Ships Mod for FotRS Ultimateİ" hint-hint-hint...
I have already contacted him about this very subject in an e-mail earlier this evening.


Quote:
First of all is V2.0 you blow over all other SH4 Mods purely from the graphics side, many changes affected the 3D models, the atmosphere, the effects, the textures and everything so falls under the great word "immersion". Let überaschen you. The sinking behavior of the ships were completely changed, sink ships not as fast, which can sometimes depending on where the ship was hit already take an hour until the "Pott" flooded. The sensor system has been heavily customized, it can happen that you ever will you shelled out good 8000-10000 meters with a clear view of a destroyer / cruiser / battleship unless your boat was discovered. V2.0 forces you to really take the name of the game seriously, Silent Hunter is not only the name of the game but it should be your "Program". There are countless new ships, the number of Japanese destroyers / U-hunter has more than doubled compared to the previous version.

There are 6 files in the mis.files which are labeled Jap SubHunters. Looking at them through the ME would look like the one below from '42a Jap SubHunters



This should get your adrenaline flowing, pb.
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