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Old 02-14-18, 11:59 AM   #778
schlechter pfennig
Commander
 
Join Date: Mar 2010
Posts: 457
Downloads: 52
Uploads: 7
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Quote:
Originally Posted by ericlea View Post
Aïe what is exactly your mods list ?

The game is started using SH3Commander, with the WAC_5.0_CommanderMod enabled. Commander itself is set up with minimal selections:

  • Career options:
    • Simulate a realistic career length
    • Simulate realistic crew transfers
    • Randomize number of days spent in base
    • Use real ship names in patrol logs
    • Randomize gramophone tracks
  • Text Settings: "Hull Integrity %" text: Hide
  • Gameplay settings:
    • Use Fatigue Model: GW/GWX 8 Hour
    • Randomize ship tonnage
    • Randomize U-boat crush depth
  • Time Compression: (set to my preferred values)
(The interesting thing that I've noticed is that if I start WAC5.0 using these settings my crew will fatigue, but if I save and (manage to successfully) load the saved game, they no longer experience fatigue)

  • If it is a new career, I select for "Crew": "Realistic"

Mod List:

  • WarAceCampaign 5.0
  • WAC5.0 Campaign_Atlantic_Baltic
  • WarAceCampaign 5.0 Patch_5.01
  • WAC5.01 H.sie Supplement to V16B1_Atlantic_Baltic_Campaign (with the SH3 hardcode fix with all options selected except for "Wolfpk less contact reports")
  • Gameplay Settings Realism Adjustment (adjusts the renown values so I get 100% renown for my preferred realism settings)
  • O2-Gauges v2
  • torpedo trail and wake fix
  • WAC_5.01_WhaleChaser_Fix
  • Visible Flags_moderate
  • Zones Config (adjusts the destroyers .zon so they don't sink in heavy storms)
  • Optimized WAC5.01 WideScreensGUI 1920x1080 Ahnenerbe
As well, here is my PC specs:


  • Processor: Intel(R) Core(TM) i7-3820 CPU @ 3.60GHz, 3601 Mhz, 4 Core(s), 8 Logical Processor(s)
  • Installed Physical Memory (RAM): 16.0 GB
  • Adapter Description: AMD Radeon (TM) R7 370 Series

Last edited by schlechter pfennig; 02-14-18 at 01:19 PM.
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