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Old 04-20-12, 01:34 PM   #24
vanjast
Sea Lord
 
Join Date: Jun 2006
Location: Somewhere else now
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A word on the clocks... It's a long time since I played with this so I'm a bit 'rusty'

The 'Ship Clock' is the one that jumps forward or backward an hour whenever you cross a timezones 'halfway mark'. This I think is true to real life, where one of the ships navigators duties is to check/set the ships clock everyday, to the correct timezone.

The other clock was either set for GMT time or your Base's time zone. I think there was a problem when you loaded a saved game and this time was now swopped around or set to your current timezone. So each time you saved you must keep a record of the timezones

This of course would throw a navigator into a 'didley'...
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