A word on the clocks... It's a long time since I played with this so I'm a bit 'rusty'
The 'Ship Clock' is the one that jumps forward or backward an hour whenever you cross a timezones 'halfway mark'. This I think is true to real life, where one of the ships navigators duties is to check/set the ships clock everyday, to the correct timezone.
The other clock was either set for GMT time or your Base's time zone. I think there was a problem when you loaded a saved game and this time was now swopped around or set to your current timezone. So each time you saved you must keep a record of the timezones
This of course would throw a navigator into a 'didley'...