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Old 03-06-10, 11:41 AM   #18
bigboywooly
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Quote:
Originally Posted by digitizedsoul View Post
Very intersting indeed and thank you for taking the time to post all that here for reference sake.

The nodes are indeed a new variable, but I think for working with the campaign it will prove invaluable.


On a simpler note, are there any special requirements for getting a created mission to show up in game? I have followed the usual steps for SH3/4 with naming the folder the same as the .mis file, etc but cannot get the mission to show up in game no matter what.

I think there is a new step I am missing?
Have you looked at the ingame missions
They have a tsr file also - same as SH4 - aside that I cant see any issue with it not working
And remember to save as a MISGE file not a MIS

Further to the node discussion





As there are no ship links on the campaign files against the nodes am guessing the game pulls any ship from within the roster
Which makes placing units historically a bit difficult

Wonder if a PM to a dev will get some answers
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