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Old 08-04-17, 04:48 AM   #2101
Bubblehead1980
Navy Seal
 
Join Date: Apr 2009
Location: Florida USA
Posts: 6,922
Downloads: 550
Uploads: 42


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Quote:
Originally Posted by iambecomelife View Post
Well, it took lots of trial and error to learn how to do better rigging - lol - my first ships didn't even have rigging back in the day.

One tip: to get more realistic rigging, take a cube in Wings3d, stretch it into a rectangle, and slice via the "Z" axis multiple times - that way, you can get rigging with a "sag" in the middle from gravity, and not just a straight line.

Just added all the sailors and captain figures in their "at rest" position for when the ship is not damaged last night....everything going smoothly.

Next, firefighting equipment, crew entering lifeboats, and life jackets for "panic" mode when the ship is under attack.





So much for bravery.





The model posted (Light Collier) can be used for the Light Merchant category with minimal changes - just delete coal cargo nodes and remove the coal buckets from the derricks. Lots of interesting stuff will be carried, like WWI aircraft, armored cars, locomotives, steel pieces, and whatever.

Will also have ballasted ships, riding high in the water with empty cargo holds and different sinking properties in zones.cfg. That's another thing; coal, iron ore, boxed cargo, wood & more will all have unique sinking properties in the mod - this is very easy to do.

Impressive work.
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