@
TorpLos
I am sure the clock mod will interfere with any megamod, so instructions for how to manually mod the en_ment.txt file are included.
The chart mod is a simple replacment of the two files that make up your navigation maps.
The quickest way to test anything out is to use JSGME to disable all your old mods, fire up the new one, and then begin your testing to see if it is incompatible. The utility mods I included make loading a lot faster during the testing process. If you hit an incompatibility, then you resort to manual editting of the megamod files...