I've come across an odd error while using JSGME in conjunction with S3D. This error has occurred since the V2.3 update of JSGME. What's happening is when I open a file using S3D to work on a mod, and then attempt to enable/disable the mod via S3D, JSGME attempts to make a new MODS folder in the S3D root folder. If I open JSGME before opening S3D, it works fine. I'm also posting this in the S3D thread as well.
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USS Kentucky SSBN 737 (G)
Comms Div 2003-2006
Qualified 19 November 03
Yes I was really on a submarine.
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