Quote:
Originally Posted by LGN1
Hi Kendras,
would you mind telling me how you did the fire light effect? I would like to add it to my personal files because it's a great work!
Best, LGN1
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1. In
particles.dat, find the nodes #Fire_big and #Fire_small : for each there is a new child node called "light" which contains a ParticleGenerator controller and a WaterInteraction controller.
- the ParticleGenerator controller will create a light effect with a light node contained in Materials.dat
- the WaterInteraction controller is necessary to stop the light as soon as the fire is underwater.
2. In
Materials.dat, find the light node called "Light - fire" : this is the "object" used as a particle by the ParticleGenerator in particles.dat
That's all !