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Old 10-07-17, 05:24 AM   #110
gap
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Join Date: Jan 2011
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Quote:
Originally Posted by Kendras View Post
Ready to work ! ]
Wow, that's a super detailed plan

Portholes are FUBAR in the model exported from SH5. all their poligons are edge-splitted, and this fact can complicate your work, besides unnecesssarily increasing the number of vertices and edges. I could weld them, but since you are totally reworking them, maybe it is easier for you to create a new porthole model from scratch, that you can duplicate n times. Only the porthole "glass". I have already fixed the "frames"

Quote:
Originally Posted by Kendras View Post
@gap: With your method, how do you think it's possible to have a halo effect around the portholes ? like this:
I think that can be done, but you should make each porthole bigger than its frame. The portion sticking out from the frame could be made transparent or it coul be painted black in the day texture, whereas the night texture would look similar to the last picture you have attached
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