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Old 01-07-17, 08:44 AM   #9
Julhelm
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Join Date: Jul 2007
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Time compression is a pretty bad game mechanic, though. Especially in naval battles, where speeds are slow and distances very long and as a consequence you spend most of the game time running around at accelerated time. Almost all of the classic sims of the 80's - early 90's used quite liberal distance compression to get around this problem.

In F-19 you could do a roundtrip from Sigonella in Italy to hit targets in Tripoli and finish the mission in about 20 minutes, without time compression. And it still felt 'right' which is what really matters. More hardcore sims like Flight of the Intruder were slower, but you could still do a mission from Yankee Station to Hanoi and back in about an hour without having to use time compression.
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