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Old 04-23-16, 09:40 AM   #506
TheBeast
The Old Man
 
Join Date: Jan 2010
Location: Lynnwood, WA
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Quote:
Originally Posted by vdr1981 View Post
This is interesting... Which imported ships and how can they (halo's) be removed for testing? Does this statement goes the same for some OHII imported planes?
I don't remember the exact Ship but I was off the west coast of Ireland and I believe it was a Troop or Hospital type ship that had its running lights on.
When I turned the scope bringing the ship into view about 3km I did get a lag spike.

I never said that Buoys, Platforms or other ships should be removed from the game but that they need to be looked at. Maybe there is another method that can be used for the lights.

For a quick test you can temporarily remove the Buoy Models from the Data\Sea folder. Start the game and examine any performance changes around the port.
If there is a Significant performance change we can edit the Buoy models and try a different type of light and put them back.
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