Thread: Trigger help?
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Old 08-13-07, 06:56 PM   #14
FAdmiral
Pacific Aces Dev Team
 
Join Date: Sep 2001
Location: Atlanta, GA, USA
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OK, with no readme on the editor, its up to the trial & error test missions.
I just made one called the "Yamato trigger". Just 3 platforms are included.
Player sub, a single merchant and the yamato. I did 2 objectives, one being
the sunk tonnage (meaning the merchant) and the second being to sink the
yamato (really not needed for test). I set up the trigger for the tonnage
objective with the event being a message sent to the sub upon completion
of the first objective (sink tonnage). The message said "Yamato due in your
area in 24 hrs." It Worked GREAT !! After the destruction of the merchant
and the objective met, I received a radiogram with my message. So I know
that it works with a completed objective. Other types of triggers & events
need to be tested too but I think once we have it all figured out, we are going
to kick ourselves on how easy it was all the while....

JIM.
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