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Old 02-21-13, 11:51 PM   #4
flaminus
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Join Date: Apr 2012
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Quote:
Originally Posted by Stiebler View Post
@Flaminus,

I think all players of SH3 need to be clear within themselves as to why they are playing the game.

Some players want a simulation of the U-boat war.
A larger number of players prefer the experience of standing in a U-boat and looking around at the sights. This is often described as 'immersion'.

If you want the simulation, it is much better to have as few mods as possible on your set-up, because you are going to travel far and wide around the seas, encounter many other ships and objects, and the fewer different objects that you encounter, the better your chances of avoiding computer crashes (CTDs) during play or, especially, when reloading a saved game. Those few mods that you install should affect game play, not game appearance.

If you want the immersion, then you will probably want as many mods as possible, to change the flag position, to change the colour of the U-boat propellors, to put the right medals on the crew uniforms, to populate the harbours and so on. That is when the problem of so-called 'mod-soup' arises.

NYGM was designed for those who want simulation. As Wilcke says, it is much better to keep the mod list short, and his game list is very similar to mine.

One minor point: the mod 'HSI to V16B1 (JSGME)' should refer to 'HSIE' or better 'H.SIE' - a critical upgrade that changes hard-code defects in the original SH3.exe file. You can find it in H.sie's sticky thread, at the top of this SH3 Mods page.

Stiebler.

, I understand. Thanks a lot for those advice.
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