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Old 12-14-16, 05:49 PM   #8
Sniper297
The Old Man
 
Join Date: Dec 2005
Location: Philadelphia Shipyard Brig
Posts: 1,386
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Understood, my main criticism is it seems like a lot of overkill. Using only the zones.cfg file from that mod and nothing else, your sub would be indestructable, with one million armor points they could drop a nuke on you without denting the hull.

Want to blow stuff up try this;

http://www.subsim.com/radioroom/down...o=file&id=4380

That affects only the explosive power of US torpedoes, with a choice of how much extra bang you use. Even the max damage doesn't get totally ridiculous, but 3 or 4 hits on Yamato will sink her, and even with the lowest a single hit on a destroyer will shred the evil beast.

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