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Old 04-09-09, 02:11 PM   #4
peabody
Admiral
 
Join Date: Jan 2008
Location: New York State, USA
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Quote:
Originally Posted by Regio Sommergibile View Post
Thanks Peabody! Here the links:

Menu image, MIS file & TSR file

Btw it changed much as i tried to remake quite anything, but it's working now... I can't find the previous TSR... btw main difference remains only the dive bombers force that now has been replaced by a Tennessee BB (early war model).

Previously there were 2 of'em but the result was all JAP cruisers sank except my Maya that manouvered better, i suppose. At last a torpedo struck my portside near the bow and engines stopped. Condemned...

Now looks balanced but i still don't understand how to make all ships launch their torpedoes, without whom destroyers attack frontally bigger ships drowing fire from capitals, but no more...US destroyers also looked more precise as before being wiped out by JAP cruisers they managed to eliminate all enemy destroyers. They gave as well a screen for US capitals that eliminated my force.
I thought to position two distinct groups of destroyers in line in front of each formation and separated minor groups aside but it didn't worked to make them attack in formation. They don't even keep it while navigating!
I think it would be great to have coordinated torpedo attacks
I don't know if you read my Edit or the original post, but the only problem was the contact report, and I see you fixed that. The DDs act as escorts so they go where they want. And the ships don't fire torpedos so you must have been hit by a torpedo plane. (unless someone has a mod that makes the ships fire torpedos.)
Peabody
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