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Old 04-20-07, 03:11 AM   #244
Kpt. Lehmann
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Quote:
Originally Posted by P_Funk
You can't do a thing for even the hydrophone operator?:p
@P_Funk

The hydrophone works fine in GWX when using the 16 km mod and a qualified crewman.

I just ran another quick test that you can duplicate.

Open the single mission "Gibralter."

Select Type VIIC 1941

Go ahead slow.

Submerge to say 40 meters...

Use low (64x) time compression a bit if you like.

Select "normal sweep" for your hydrophone operator.

You will soon have a hydrophone contact to the north.

My crew detected it 24 km away. (This is well beyond visual range capability in SH3/GWX.

(DO NOT FORGET that the GHG hydrophone has a "dead zone" directly ahead!!! It is perfectly realistic for you to not to detect targets in this dead zone as it was a limitation of the GHG in RL.) There is also a dead-zone / cone of silence to the stern as well.

The KDB also had directional limitations that are also modelled correctly in GWX... However, since having to replace my PC... much of my info is difficult to find, having been bundled for backup. ATM I cannot be more specific.
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Last edited by Kpt. Lehmann; 04-20-07 at 06:17 AM.
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