View Single Post
Old 02-26-07, 09:12 AM   #791
Rubini
Ocean Warrior
 
Join Date: May 2005
Location: São Paulo Brazil
Posts: 2,728
Downloads: 132
Uploads: 0
Default

Quote:
Originally Posted by NiKuTa
Now when i playing a little in GWX 102, i think that new physics model i weak :/. First of all engine of game cant hold this new physics model.
Secendly now it very strange to swim.
One of my screens.


My speed is 2 knots. I want to go down about 140 m but my boat go only to 91 end no more. Only 91 at 2 knots. But when i stoped my boat he go down to 110-120 m and no more. For me it is very strange phisics model. There is something wrong. At 2 knots my boat it shallow them when i stop. Its unrealistic :/


In game you dont have any order for CA to trim a boat on some deep. You have only a order for CA to go down at some deep. So if you stop or speed up the CA should trim a boat. I want to be at 120 m. so CA should trim a boat at this deep for speed which i want.
For now you can go with the Neutral Buoyance for GWX mod (from Kaptain Lehmann) what fix this behaviour.

I'm working on new settings that also maintain 80% of that shaking movement when in surface, have a slight positive buoyance but not more a dumb NO.

This fix will arrive together with the fix for sinking ships/below water line.

Rubini.
__________________
One gamer's must-have mod is another gamer's waste of time.
-Sailor Steve
Rubini is offline   Reply With Quote