View Single Post
Old 11-28-05, 10:32 PM   #6
LuftWolf
Ocean Warrior
 
Join Date: May 2005
Location: Free New York
Posts: 3,167
Downloads: 2
Uploads: 0
Default

There seems to be some kind of coded hardcap on the number of missiles that any one side can fire at a target.

You may have some luck putting them all on different sides that have an alliance in the editor.

That's part of the trick to getting SSGN's to engage effectively when there are more than one of them.
__________________
LW
LuftWolf is offline   Reply With Quote