Thread: [WIP] Lighthouses mod
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Old 12-30-18, 12:24 PM   #683
gap
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Join Date: Jan 2011
Location: CJ8937
Posts: 8,214
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Hi guys, sorry for the late replies,

unfortunately Kendras can't answer any longer on this thread since, apparently, an infraction by him was sanctioned with what now seems a permanent ban from subsim. You can get in touch with him on his personal forum:

http://kendras-sh3-modding.forumactif.com/

Since our last update here, we have made little progress with this mod: the Ile-de-Sein was added to the SHIII world (though I think Kendras wasn't too happy with its last layout), new lighthouse icons have been created, and together with several unfinished lighthouse models, I have worked on a port light model that I sent to Kendras for him to add it to the French ports. After that, there was a long stand-by caused by real life engagements.

As some of you already know, I have now started a new project for SH5 which deals mostly with therrain/tree textures, but among its features there are also terrain shape improvements, more realistic ports, and the modelling of natural and human-made landmarks, including daymarks and lighthouses. I am in constant touch with Kendras, and be sure that whatever I do will be passed on to Kendras for porting to SHIII

@ Seaowl:

Glad to read your comments on this thread too!

@ JeromeHeretic:

Thank you for your information mate. I will save it for future reference. In the meanwhile you might find interesting the following website gathering information on lighthouses worldwide:

https://www.ibiblio.org/lighthouse/

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