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Old 01-11-06, 07:59 PM   #11
rconstruct
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Join Date: Nov 2005
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Hi
You have a point there, regarding long games, but that would make it more immersive, and more teamwork dependent, which would be a good thing. But in any case, collaborative multiplayer, would be another game type, you could still have traditional multiplayer, altough, with the amount of systems to deal with, you would probably want to set at least some systems to 'auto' mode
Ok, back to work, heavy development going on as usual, i'll post more status reports here later
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