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Old 03-01-18, 04:09 AM   #2
blackswan40
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Location: IN THE STEEL SHARKS VIRTUAL OCEAN
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Hi Erniud at the steel sharks we play Multiplayer wolfpack missions on tunngle
to play SH3 Multiplayer on tunngle all players must have the same Campaign files best to use the blank Campaign file link below

http://www.subsim.com/radioroom/down...o=file&id=1082

Configuring Tunngle when you launch Tunngle in the bottom right of the screen is your smiley face red yellow or green
a red face your ports are not open yellow face some ports are open green all ports needed to run SH3 are open to host SH3
Multiplayer

How to Configure Tunngle when you launch Tunngle and go to SH3 Room click on options then tick us PNP box
click apply then exit tunngle then restart tunngle you should have a green smiley face and your tunngle is configured
to host SH3 on tunngle

Also would be best to have two installs of SH3 one for your Campaign and the other for your Multiplayer SH3 LAN games
Another issue is players using different Mods that alter the core game files
eg one player as a torpedo damage mod and the other players don't that will lead to A game crash so in short all players must have same files you mentioned very long loading times that tells me your all using different mods within your own SH3 Game Installs best to start with just your core install
eg stock SH3 or GWX3 withe blank campaign files either hard wired into SH3 data/campaigns/campaign or put it in the mods folder and activate that way
whichever way you choose all of you need to do it that way so your all identical

i live in north of England so i will be on same time line as you or GMT+1
i will be on tunngle tonight at 19:00 gmt and we can do some testing

Last edited by blackswan40; 03-01-18 at 04:47 AM.
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