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Old 08-19-17, 08:13 PM   #104
Ruslan
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Join Date: Jul 2009
Posts: 23
Downloads: 482
Uploads: 2
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Would like to submit a proposal for game developers(Killerfish Games) for Cold Waters.If you deem it useful for the game.

All contacts on the global map for the player should not be classified - (not marked as an enemy or a friend ship or a submarine (it can be as friendly and enemy contacts). And when you are already in contact(submerged) you as the commander of the submarine with the help of signatures(radar or esm antenna and periscope) identify enemy or ally.And after that take a decision about further actions of your submarine.

Of course you can enable the option in the game settings that would be classified low contacts display immediately,but it's not fun and I play really.

Мoreover,during the sinking of the ally you get a penalty (loss of awards),translations into more old and weak submarine.

I think it would be more interesting to play for most oldschool players,and plausible.
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