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Old 06-16-10, 11:25 PM   #29
NFunky
Machinist's Mate
 
Join Date: Dec 2007
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Wait a minute, wait a minute, wait a minute... I've played DW stock and DW/LWAMI for ages and the AI has always been able to get a decent firing solution after a while. Unless this range/course/speed detection was built into the original, I don't really see why it needed to be added. I mean, I actually got killed a few times from stock AI subs, so they definately, definately can aquire an accurate solution without being fed course/range/speed from sonar.

Does RA have that different of an AI? I always thought that TMA (in the style of the autocrew's TMA) was built into all AI passive tracking. Am I wrong?
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