It really depends on the game's community. I've played a Half-Life 2 mod based on the Napoleonic Wars once where people did in fact go into servers, line up in ad-hoc formations, fired a few volleys and then charged with bayonets. The amount of players in that was much fewer than M&B's hordes of uncoordinated masses, of course, but it's theoretically possible for a game to develop a community that plays it...err, as it should be.
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