Thread: [WIP] Type IX for sh5
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Old 10-18-17, 10:07 AM   #9
mkiii
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Join Date: Sep 2007
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thanks Gap , been playing around with the materials, but like you suggest adjusting what is already there seems to be the best way with the editor.

tried to add a set of maps, and it just bombed the file, ended up layering 2 textures together and altered the uv`s to suit the new texture, it was more work, but less frustrating.
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