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Old 04-07-14, 05:34 AM   #18
NavyUSA
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Join Date: Oct 2011
Location: Los Angeles
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In SH3 and SH4 though, I rely much more on the graphical methods of determining course and speed based on bearing alone. (search subsim for 3 bearing and 4 bearing method) And my self-created 3-bearing AOB finder sliderule disk. Unfortunately the drawing tools in SC and DW leave much to be desired to be able to do this effectively in the game. (no ability to plot lines on the map, only during mission editing)
Please note that "3 bearing and 4 bearing methods" are not usable, not because you can't draw lines but for other obvious reasons.
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