Quote:
Originally Posted by FPSchazly
You may need to use additional (re: separate) triggers to get this effect.
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Hadn't thought about that until I saw your reply. So I went ahead and did just that. Also took a peek at the original campaign missions and indeed, they have separate goals for detections (counter or otherwise) and then goals that trigger depending which detection goal was triggered.
Goal A (staying undetected) works fine but Goal B won't trigger at all. Active pinging, going flank at PD etc. just couple of nmi away had no effect. I wonder if the civilian boats are even made to 'detect' the player even if set to the enemy side
Guess I'll need to change one trawler into a warship and see what happens then.