View Single Post
Old 04-11-10, 01:54 PM   #739
ZeeWolf
Sea Lord
 
Join Date: Aug 2007
Location: The Great NorthWest
Posts: 1,724
Downloads: 58
Uploads: 1
Default

Quote:
Originally Posted by eddie View Post
Everything is running fine here, Kursk mission too! I installed over the last version ZW sent us, and works right out of the box!

FR's are good, but my Tiger likes to stear to the left a bit, might be the lay of the land. Nice to see the rest of the Tigers running at a slower speed, I can actually stay ahead of them,lol First part of mission with all those Tigers around me, FR is close to 4, and the same as this large group starts moving. Otherwise when running by myself at the beginning, before the other tanks start moving, FR hover around 6.

ZW, I refuse to drive straight into those anti-tank guns, that is suicide! I'm going around them and pick them off from behind!
That is good news eddie,
I will have the new Kursk mission 1 ready today for you to give a final
test. It runs better and the object population is a bit lower but still not
as fast as it could be by eliminating some animated objects but if you can
play the latest Kursk mission you will enjoy this one.
And you are right about the pull to the left on the terrain is what I have
concluded as well.
A tip for the alternate rout: watch out for AT mines. The pioneers last night
could only complete mine clearing for a frontal assault.

Good Hunting Kamerad!

ZW
ZeeWolf is offline   Reply With Quote