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Old 03-10-12, 01:49 AM   #1436
Bothersome
Planesman
 
Join Date: Mar 2010
Posts: 194
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With this environmental mod, and the
SIM FOR====TDW_Depth_Keeping_Problem_UHS_patch_HB_1_0_ 0
mod installed, I get excessive bobbing motion on the VII-A sub badly. The descent and rise time rate is way too fast. In fact, it is so fast that on just a surface command, it will bob back down to 10 meters depth after it has surfaced. If you come up from a ballast blow with speed set to 4 (emergency surface) the boat actually takes flight.

Should I have not installed TDW's patch?

My current mod soup is...

Remove Electric Torpedo Wakes
sobers see thru wake fix
Unterseeboot II SFX
Real Environment - Revision_3
SIM FOR====TDW_Depth_Keeping_Problem_UHS_patch_HB_1_0_ 0
CSPMagui by DrJones Beta v 2.0
CSP_MaGUI_Beata_2_0_English_Menu_txt

Thanks.

OK I think I found a nice solution. I've installed a later version of a mod from TDW. It seems to work fine except that the boat seems to sit a little low in the water for normal floating. But that can be a slight advantage at the cost of 0.5 knots speed. Maybe the enemies can't see me as well now? Thanks.

My mod list now is...

Remove Electric Torpedo Wakes
sobers see thru wake fix
Unterseeboot II SFX
Real Environment - Revision_3
CSPMagui by DrJones Beta v 2.0
CSP_MaGUI_Beata_2_0_English_Menu_txt
Depth_Keeping_Problem_UHS_patch_HB_2_0_0_TheDarkWr aith

Later.

Last edited by Bothersome; 03-10-12 at 01:12 PM.
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