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Old 07-22-18, 10:42 PM   #5
Captain_AJ
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Join Date: Jun 2005
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Quote:
Originally Posted by jimmbbo View Post
From Dick O'Kane's method IIRC, I mark the ship's position, start the stopwatch and mark it again 3 minutes later.

Extending the line through the Xs gives the course line, and the ship's speed will be the distance in yards divided by 100... e.g.; in three minutes, if the ship travels 1200 yards, its speed is 12 knots. If it travels 900 yards, it will be 9 kt, or close enough for a close in shot.

I then move far enough ahead while remaining at least 5 miles from the target's course to avoid detection, then turn the corner to set up a submerged 90 degree position at 1000 yards from the course line.

but .. also consider the sim sh5 IS IN METTERS, READ BERSTERS TEACHING ON WHO TO CALCULATE SPEED .. HUGE DIFFERENCE IN METERS AND YARDS
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