well so far so good.... the idea of and how this differs from the other damage mods(my old one included) is that the hole sizes are in tune with the amount of damage done...
9 times out of ten a gun shell (unless its a battleship calibre), will be vastly smaller than a torpedos decal.. where as the other mods u basically got 1 size be it gun or torp....
Silverleaf
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What could be added? - well without making your job tougher than what it already is, some interior visuals showing through the damage could help improve the overall quality - BUT I think those inner visuals need to be minimal, bare metal etc.
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you will find there are 7 different ships damage decals and 3 sub damage decals, some incorporating interior visuals
linerkiller
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I'm encountering a problem: I plays S-Boot mod, and enemy shells impact on my boat left no visible damage...probably beacause the s-boot mod change the damage model of the typ 2a u-boat
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oops...my bad...i didnt mod for the S-boot...ill look into it
The subs damage values do need tweaking im sure, just needing some feedback
and again....thx for giving it a go fellas
mick