Ok made a mission with the Master and 3 clones and I can verify that they are getting there speeds from the .cfg files
.
Upon setting them to there waypoint so can set a max spped. I tried setting them all to 20 and the game editor corrected the values to there individual max's. like in my last post of 13kts, 11kts ,10kts and 10kts.
Will measure time manually in game using the 3.15 min rule.
That means unlees you add all ships to the rec man like I did in my UI mod then you can't get the correct values in game for ships.
Now that means its on to lenghts next.
EDIT:
Ok tried in game for some interesting results.
First in the Mission Editor using the simulator I got these valuse.
Liberty cargo
13Kts
Liberty Warsupplies
11Kts
Large Steamer
10Kts
Large Steamer WarSupplies
10Kts
__________________
But testing in game I got these.
Liberty cargo
11Kts
Liberty Warsupplies
11Kts
Large Steamer
10Kts
Large Steamer WarSupplies
10Kts
__________________
So this means the Master Ship gets its value from the .sim file while the clone use the .cfg
Relatively easy to fix. I'll include the fix's in my next UI release.