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Old 03-22-19, 05:25 PM   #14
kapuhy
Grey Wolf
 
Join Date: Oct 2010
Location: Poland
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I'll have to test it further but I do have a somewhat functioning directional transmitter in game. As a test, I made a fictional radio in Narvik transmitting towards Baltic States. Here's how it works:

 


First transmitter uses frequency 200, next 206,201,207, and so on - this way overlapping transmitters have frequencies far enough away that one doesn't interrupt the other, and ones that might be heard together do not overlap.

From user perspective, instead of having "Radio Narvik" on any specific frequency, you have "Radio Narvik A" at 200 and "Radio Narvik B" at 207, either one or both will allow you to listen to the music as long as you are within the cone. You can also manually fine-tune frequency inbetween 200 and 207 to get best signal at various positions.
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