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Another odd file is the airdepthcharge.j3d
3D Object converter does not like that one.
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Not that this is of most importance, but I think that airdepthcharge.j3d is not used in the game. DWEdit has some nifty feature linking entities to their j3d models. Air deptcharge according to DwEdit uses depth.j3d and depth3.j3d which looks like the same models to me.