This is what I can do for the seabed:
- Add more varieties of plants
- Improving the quality of textures
- Add small animals (seahorse seastar ...) meshes attached to plants/rocks
- Add fishes (static) same as above
or use a part of the plants (there are three distinctive meshes) -> replaced by fishes, and animation possible via the. Sim
(I tried with a rotation, and this like, has a shoal of fishes)
Voila
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~~~~BigReg~BigRegOne~~~~
"Better watch where you do not go, because where were going, we will know what it is when we get there, and anyway, it will never be only water."
Proverbe Shadok
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