Thread: Fish
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Old 06-08-12, 09:02 AM   #74
BIGREG
Grey Wolf
 
Join Date: Oct 2005
Location: Bretagne-FRANCE
Posts: 813
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This is what I can do for the seabed:

- Add more varieties of plants
- Improving the quality of textures
- Add small animals (seahorse seastar ...) meshes attached to plants/rocks
- Add fishes (static) same as above

or use a part of the plants (there are three distinctive meshes) -> replaced by fishes, and animation possible via the. Sim
(I tried with a rotation, and this like, has a shoal of fishes)

Voila
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"Better watch where you do not go, because where were going, we will know what it is when we get there, and anyway, it will never be only water."

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