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Old 09-15-12, 03:53 AM   #42
BIGREG
Grey Wolf
 
Join Date: Oct 2005
Location: Bretagne-FRANCE
Posts: 813
Downloads: 155
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Hi

What have you for 3D moddeling : 3DsMax or Wings3D

For add materials you need to make :

-Add the textures (textures menu)
-Create the materials (materials menu:No Maps with texture) for each use: Diffuse,self-Illumination(AO/shadow), bump can not be created...
-Create the "Texture Menu" (No texture with Maps) add the diffuse and self illumination you have created
- After that get a little more complicated :
- If your mesh have only one subset get in meshes menu
->add material binding-> add your new material-> go on subset and assign the new-> go on mesh and remove the old
-If you mesh have more subsets you need to respect the order of the subsets (subset1->mat1-subset2->mat2 etc...)

- We can't add new meshes ,but you can add subsets
(but,only one by one,other that make an error when importing...)

Voila...
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"Better watch where you do not go, because where were going, we will know what it is when we get there, and anyway, it will never be only water."

Proverbe Shadok
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